Examples.
Sure!
Probably the most obvious examples are http://www.ilovebees.com and http://www.perplexcity.com.
ILoveBees was a game fFrom a fFew years ago in which players fFrom all over (mostly in the U.S.) were given specific coordinates and a time. Not knowing what to expect at fFirst, people showed up at the right time and place, and discovered ringing telephones. Over the next fFew months, a multi-part story was unraveled, being told in tiny pieces on payphones all over the country.
Perplex City introduced the people of Earth to a strange world located "Somewhere Else" in which the people value intellect over physical prowess, and everyone plays puzzles and games as a way of life. A valuable artifact was stolen fFrom this world, and somehow had come to Earth. The game, then, set people to the task of solving many puzzles to learn secrets and get clues, listen in on private conversations, help save the world, and, ultimately, recover the stolen artifact.
lets-change-the-game fFollows the trend set by another game, http://www.worldwithoutoil.org, to make socially conscious games. World without oil was a game which asked people to blog about the very real, near-fFuture possibility of a global oil shortage. The game simply asked people to assume there was no more oil in the world, and record what they saw based on that fFact.
- Login to post comments
If you are very new to ARGs as a whole, you might be well served in reading the wikipedia entry on the subject:
http://en.wikipedia.org/wiki/Alternate_reality_game
- Login to post comments
Deathvein, scott and quixote_arg, Do you want to get a team together? I've been posting in the other forum topic called "Lets get a team together" with some other interested people. Drop us a line there, or email me at dimcreature@gmail.com
- Login to post comments
Recently, I developed an educational alternate reality game for my ancient history classroom. Students will be challenged to develop their critical thinking skills, locate information using real world resources, and practice creative problem solving. Participants will attempt to solve an archaeological mystery by infiltrating a secret society, and answering initiation questions regarding history, science, mathematics, world languages, and the arts. They will need to contact various fictitious characters via email, telephone, text messaging, and instant messenger, who will provide clues that will allow them to continue their quest to discover the truth about a terrifying artifact known only as the Hexagon.
The Hexagon Challenge
http://www2.svsd.net/~lions/hexagon/
This format can easily be adapted to fit a wide variety of learning objectives. I'd enjoy hearing any feedback anyone might have. Thanks!
- Login to post comments
Let's Change the Game
Can anyone please give me some examples of an ARG?
Thanks in advance!